Ryu tightens his black belt. Guile laces his boots. Chun Li sashays into the arena. Blanka emits a blood-curdling growl. Twelve martial arts menaces prepare for the greatest world warrior brawl yet. At long last, it's the main event -- Street Fighter II for the Super NES!
Nov 13, 2016 Street Fighter II is the arcade sequel to the original Street Fighter and was developed and published by Capcom in 1991. Originally made for arcades, it was later released for other platforms, including that Amiga and PC. This installment improves upon many of. Street Fighter 2 Game – Overview – PC – RIP – Compressed – Free Download – Specs – Screenshots – Torrent/uTorrent Type of game: Fighting PC Release Date: February 1991 Developer: Capcom Street Fighter 2 (Size: 11 MB) is a Fighting PC video game. The game released in February 1991 for windows (PC).
Show Time!
Somehow, Capcom's shrunk the blockbusting, 58 megabit arcade game into a 16 meg Super NES game with minimal sacrificing of graphics, sound, and game play. The SNES translation is nearly everything the coin-op was, and more! Believe it.
Built for Battle
For starters, you and a bud, or you and the computer, fight for the right to advance in the 12 entrant international tournament. Players choose from an identical assortment of eight fighting masters straight-out of the coin-op. The final four boss bruisers only appear in single-player mode.
Each character retains a massive arsenal of basic and advanced techniques. Utilizing three punch buttons and three kick buttons, you bust some fancy flying attacks, fire flaming missiles, and pull body-bashing throws. The most complicated maneuvers require multiple pad and button presses in sequence. Only a handful of minor moves are missing from this Super NES version.
Fight It Your Way
For freedom of fighting, Street Fighter II dishes out tons of great options for customizing the game. You can designate which buttons access the various attacks, listen to a sound test, and adjust the computer's skill level. Bonus stages include car-trashing and brick-smashing sequences (the flaming drums and the rolling barrels from the arcade are gone).
By far the most unique option is the all-new Versus mode. You and a friend pick your fighters and the battleground scenery in a closed off arena built for two-player comfort. You can handicap the severity of each other's blows to even up the match. It even tallies your wins and losses to prove who's best.
The Sights and Sounds of Combat
Living up to the coin-op, Street Fighter ll's graphics sizzle! Minor visual changes include a few missing background characters, partially toned-down blood, the removal of risqué Chun Li moves, and a slight drop in screen resolution. Otherwise, all the smooth action animations, the great multi-scrolling landscapes, and the beautiful color shading must be seen to be believed. Of course, no unnecessary slowdown!
ProTip: Use combination attacks to dizzy your opponent twice in a row.
SFII music maniacs will get a jolt out of the new, re-scored soundtracks. Based on a Japanese CD collection of Street Fighter II tunes, the background selections have great sounding beats. The effects are at times less than arcade quality and some voices are missing, but they're still superb by home system standards.
Player's Choice
Street Fighter II is undisputably awesome, but read on for our personal ratings and tips!
Overall rating: 7
The heatsonthe streets, and this time the system that's caught the Street Fighter fever is the Sega Genesis! Street Fighter II Special Champion Edition is a razor-sharp translation of the arcade Turbo Hyper Fighting, with only a few hiccups here and there. You get a Champion Edition Mode, a Turbo Mode, and an all-new, never- before-played Tournament Mode called Group Battle!
From Coin-Op to Genesis
Special's got it all, from playable bosses to new background colors to Turbo speed. It even features the opening cinematic sequence that was left on the cutting room floor of the other home versions!
So why this game is called 'Special' Champion Edition? Word on the streets is that Capcom has an exclusive arrangement with Nintendo and is not allowed to release a game called 'Street Fighter II Turbo' on any other system. So, the company was forced to rename the Genesis version.
A Complete Fighter
The 12 World Warriors, including the bosses, are at their prime in this game. You get almost every single Champion and Turbo move found in the arcades, from Flipping Neck Breakers to double-hit Flash Kicks to Yoga Teleports. However, don't expect to find any of the classic Champion Edition Re-Dizzy combos. M. Bison has been toned down, and his Scissor Kick now has a combo-killing pause.
The action's as fast and furious as ever. In fact, Special's so speedy that it has 10 selectable speed settings built into the game, whereas the SNES Turbo's highest speeds are only accessible by using a secret code. Even with all this speed, fighters won't experience unnecessary slowdown anywhere! Remember, though, your reactions will have to keep pace with the speed setting -- the higher the speed, the quicker the reactions.
In Fighting Color
With the Genesis' hardware limitations (64 colors onscreen at once, as opposed to the SNES's 256 colors), it's impossible to compare the Genesis CE to the coin-op or the SNES versions. Don't be surprised to see loss in the color shading. The visuals have a somewhat grainy look to them and aren't as sharp as the SNES pix, but they blow away other Sega street fighters. Overall, SCE puts on a better show of graphics than you'd expect from any Genesis game.
Shoryu-What?
Working with the same hardware limitations as the graphics, the Genesis' sounds won't be as strong as those found on the SNES or the coin-op. SCE's worst failing is its garbled voices. If you stuck the actors voices underwater and ordered them to scream out the Street Fighter lines through a string-and-cups kiddie phone, they'd sound better than they do on the Genesis. The voices are so bad that many of the classic arcade misinterpretations actually sound correct! (Some people used to think Ryu and Ken's 'Shoryuken' was actually pronounced 'All You Ken' -- now it really sounds like that!)
While the voices knock the overall sound effects down a notch, the rest of the audio is good by Genesis standards. The music comes off decently, and there's so much variety that you won't mind its grainy quality unless you're used to the awesome SNES sounds.
Hyper Fighting Forever
Without a question, doubt, or hesitation, the Super NES version beats out the Genesis edition by virtue of better graphics and sounds. If you don't own an SNES, though, Special Champion is the top-ranked Genesis fighter in town.
Overall rating: 9.5